Games / How we test
How Thecopperfieldhotel tests
No scores are given on this site. One number cannot compare a forest city with a squad shooter, and it would conceal the only genuinely useful information.
The time Thecopperfieldhotel puts in
A fortnight of real sessions minimum before writing, extended for games built on multi-week timers where a single evening is uninformative.
Unpaid accounts throughout. A free route that ends on day nine is invisible to anybody who did not walk that far.
Four questions behind a Thecopperfieldhotel entry
What the loop is once the presentation is set aside. What this game offers that the others do not. The honest length of a sitting. The machine it wants before enjoyment thins.
- Loads in a browser with no installer.
- The whole game is reachable unpaid.
- Servers are populated on a UK evening.
- It fills a role no other entry fills.
What takes a game off Thecopperfieldhotel
Delay manufactured so that it can be sold back. Costs concealed until after a click. An event schedule that degrades a newcomer's opening week.